Harmony of a Hunter THIRD anniversary!

August 7th, 2014

Today marks the third anniversary of Harmony of a Hunter!

It’s hard to believe that so much time has passed since we released our fan-arrangement album in celebration of Metroid’s 25th anniversary, marking the occasion with a musical tribute to one of the greatest video game franchises ever made. To this day, Harmony of a Hunter is still being enjoyed by fans of the franchise, the wider video game community and beyond.

Looking back, I feel that Harmony of a Hunter has achieved something far greater than I originally set out to create, and reached a much larger number of fans than I ever thought possible. One amazing example of this was back in March this year, where I attended the wedding of two very good friends of mine. One of the guests had heard of the album, someone I had never even met before! I always considered the album to be a success, but I never imagined I would come face to face with someone who had heard about it outside of the people I speak to personally. In addition to that, there were one or two people at gaming expos that I attended over the past couple of years that had heard of the album. It was incredibly satisfying, and something I am very proud of.

Of course, such a project is never the result of one person, my incredibly talented, dedicated team of musicians, artists and engineers made this album possible, they endured my instructions for longer than any sane person would. We had fun, we also shared many arguments and disagreements, but we got there, and judging by the response that the album received, I think it was worth it.

A notable mention must also be given to the many websites, blogs, message boards and communities who shared our project to their readers. There would be too many to list here, but you know who you are. It’s highly likely that because of those people, you were able to listen to Harmony of a Hunter.

Which brings me on to the next point, the fans. This project was created for people like you, like me, who wanted to mark such a historic milestone for a franchise that was totally deserving, where Nintendo was unable. You motivated us to complete this album, and your continued support encouraged us to create a further album, Harmony of a Hunter: 101% Run the following year. A huge thank you must go to every person who had a kind word to say, who recommended us to a friend and have stuck by us. The continued support you have shown has been driving us, and continues to do so. It means a lot!

The Metroid franchise has now reached its 28th anniversary, and while that original 25 year milestone may be a distant memory, Harmony of a Hunter continues to be enjoyed by many Metroid fans. It is one of my proudest achievements, probably just as much as Shinesparkers. Later this year we will be releasing our next album, a Super Smash Bros fan-arrangement album called “Harmony of Heroes”. I hope that this is something that fans of the previous albums can get behind and will enjoy just as much as our previous albums, if not more so.

On behalf of the team, thank you.


Darren Kerwin

Update: F4F Light Suit

July 30th, 2014

A few days ago, we reported that First 4 Figures had teased a Light Suit Samus model. Now, the model is available for pre-order at their website, for 364.99 USD. Still interested? Head over to their website to view an extensive gallery of photos and make your purchase.

Light Suit

Source: First 4 Figures

First 4 Figures – Light Suit

July 24th, 2014

First 4 Figures, makers of licensed collectible statues, have teased on their Facebook page of an upcoming Light Suit Samus model, from Metroid Prime 2: Echoes. However, no additional information has been revealed. We’ll post more information on Shinesparkers as soon as it’s available, so stay tuned!

F4F Light Suit

Source: Facebook

MHQthon 2014

July 15th, 2014

Our good friends over at Metroid HQ recently announced that this year’s MHQthon will take place this week, between July 16th and July 22nd. MHQthon consists of a marathon through all released Metroid games, played by the staff of MHQ. Donations will be accepted for the Child’s Play charity. Tomorrow marks MHQ’s 10th anniversary, so the staff are promising and extra-special event for this year!

MHQthon will be livestreamed at Metroid HQ starting tomorrow (July 16) at 2:00pm CDT.

Satoru Iwata re-elected CEO of Nintendo

July 1st, 2014

Shortly before E3, Nintendo released a press statement announcing that its CEO, Satoru Iwata, would not attend the event this year due to health concerns. A few days ago, before Nintendo’s 74th Annual Meeting of Shareholders, Mr. Iwata released a statement that, due to an internal growth detected during an examination, he had to go through surgery. The surgery was successful, Iwata said, and he is now in recovery. We at Shinesparkers would like to send our support to Mr. Iwata and wish that his recovery proceeds as smoothly as possible.

Meanwhile, although he wasn’t able to attend the meeting, Mr. Iwata was re-elected and remains director, president, and CEO of Nintendo Co., Ltd.

Harmony of Heroes: Second Preview

June 30th, 2014

We at Shinesparkers are proud to release the second preview of Harmony of Heroes, our upcoming Smash Bros. album. With over 90 tracks and counting, Harmony of Heroes is set to be the largest fan-arrangement album ever released! Check out the preview below:

Video not available

Harmony of Heroes is set to release during Fall 2014. For further information, stay tuned to Shinesparkers and the Harmony of Heroes website.

Nintendo says they “need to take care of” 2D and 3D Metroid

June 12th, 2014

Shinya Takahashi from Nintendo SPD hopes they will share something about both “in the near future”.

As E3 draws near a close, more little bits of information start showing up in various interviews across the web. Today, Stephen Totillo from Kotaku asked Shigeru Miyamoto, head of Nintendo EAD, and Shinya Takahashi, head of Nintendo SPD, about where the Metroid series could be headed. Takahashi-san emphasized that Metroid is built on two types of games, the 2D games like Metroid Fusion and the 3D first-person titles like Metroid Prime. This is what he had to say:

So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them.

Representatives from Nintendo have been reminding us that Metroid isn’t forgotten for a few years now, but it might have more weight coming from the head of Nintendo SPD himself. Nintendo SPD is where the mainline Metroid titles were developed, from Metroid on the NES (when the team was called Nintendo R&D) up to Metroid: Other M on the Wii in a collaboration with Team Ninja, and was also responsible for overseeing the production of the Metroid Prime series by Retro Studios.

Check out the full interview with Kotaku here.

Metroid: Zero Mission coming to Wii U Virtual Console

June 11th, 2014

Nintendo’s Japanese website now shows Metroid: Zero Mission amongst the upcoming releases for the Wii U Virtual Console service. The page reveals that the GBA classic will be released on the eShop in Japan on June 29, for 702 yen.

Nintendo has given no word on whether the game will also be released in the west, so stay tuned to Shinesparkers for the latest news on that!

Source: Nintendo

Bayonetta “cosplays” as Samus

June 11th, 2014

Earlier today, Nintendo announced that, along with Platinum Games’ Bayonetta 2, the original Bayonetta will also be released on Wii U as bonus content for the sequel. To spice things up, protagonist Bayonetta will be able to “cosplay” as Nintendo characters, including Princess Peach, Link, and Samus Aran. Bayonetta is seen wearing Samus’ Power Suit, similar to its appearance in Metroid titles such as Metroid: Zero Mission.

Bayonetta cosplays as Samus

Super Metroid as a Club Nintendo reward

May 13th, 2014

North American Club Nintendo announced its new rewards, and now Super Metroid is amongst them. It’ll be available until June 8 for 200 coins on Wii U.

Check out the reward page here.