Archive for April, 2013

Iwata Taking on Role of Nintendo of America CEO

Wednesday, April 24th, 2013

After Nintendo released its investors report yesterday, it announced that Tatsumi Kimishima, currently director at Nintendo Co., Ltd. and CEO at Nintendo of America, will be promoted to general manager of Corporate Analysis and Administration and General Affairs Division at NCL in Kyoto. Satoru Iwata, global president of Nintendo and CEO of the Japanese headquarters, will now also assume the position of CEO at Nintendo of America, while retaining his current positions. Reggie Fils-Aime, president and COO of Nintendo of America will also retain his roles but will now answer directly to Iwata. This comes as a step towards a more global strategy for the company. By sharing the same CEO, Nintendo hopes to achieve a more unified relationship between its operations in Redmond and Kyoto.

In Nintendo’s earnings release, it announced its second consecutive year of losses, due mostly because of Wii U’s sales being weaker than expected. However, the company plans to change that for the year ending in March 2014 and Iwata made a bold promise by forecasting 100 billion yen of profit for next year.

Nintendo wishes to sell 9 million Wii U systems and 18 million Nintendo 3DS systems worldwide during the next fiscal year, and those numbers rely heavily on software being released during this period. With Animal Crossing, Pokémon and Zelda coming to 3DS and the possibility of Mario games for Wii U (in a press release, Nintendo announced that those titles will be released “during the next several months”), it doesn’t seem impossible to achieve those sales, even though the company is facing serious competition from all sides – from Sony, Microsoft and Apple in particular. No forecasts were announced for Nintendo DS, which indicates that the company plans on ceasing production of the most popular line of portable gaming systems of all time, but they still plan on selling 2 million Wii units.

It will certainly be an interesting year for Nintendo.

Sources: Nintendo Investor Relations and Nintendo PR

Ex-Retro Developer Says Metroid Prime Sucks

Monday, April 22nd, 2013

In an interview to GameInformer, ex-Retro Studios member Mark Pancini, currently working at Armature on Batman: Arkham Origins Blackgate, expressed his distaste for the Metroid Prime games. Here’s what he had to say:

Even though you don’t want to be seen as the ex-Metroid Prime guys,  fans are going to be excited when they know ex-Metroid Prime guys are going to be making a Super Metroid-style game.

I hope so. I hope we don’t disappoint them. That’s always my fear, because I think everything we do sucks. But that’s just me because I thought all the Prime games suck. At the end of the day all I see are all the bad things. Prime 2 was a blur to me. It was so quick, it was so fast. That thing just went out the door and it was a very divisive game. People either liked it or thought it sucked, and I can completely agree because I couldn’t tell you what that game was because it happened so quickly. Prime 1 was the best designed game. Prime 3 I feel is the most fun one to play. Prime 2 is divisive. You either like it or you don’t. That’s kind of the way I look at it.

Source: GameInformer

As a developer, it’s not easy to look back on your own work. The faults will always stand out to you and remembering your involvement in all of it might turn out to be difficult. I can respect how he feels, but think it’s unfortunate that he does so. He participated in three fantastic games that so many people enjoy and love, not many game developers can say that! With a portfolio rocking Prime, Echoes and Corruption, it’s a real shame that he isn’t as proud of it as the games’ fans are.

Shinesparkers founder and webmaster Darren Kerwin asked me to emphasize that he disagrees with Pancini. Metroid Prime is his favorite game of all time.

I’m a Zero Mission guy, but I love the Prime trilogy and believe it to be the greatest in all of gaming.

Naner.

“Super Metroid Symphony” Album Review

Sunday, April 21st, 2013

Super Metroid Symphony review

In March, Blake Robinson released Super Metroid Symphony, an album containing orchestrated arrangements of all of Super Metroid’s soundtrack. If you haven’t yet bought it and don’t know if you should, check out Naner’s review of it right here!

Select Wii Online Services Being Discontinued

Friday, April 12th, 2013

Nintendo announced this morning that select online services for Wii will be discontinued on June 28. These services include the Nintendo, Check Mii Out, News, Forecast and Everybody Votes channels, but will also affect certain WiiConnect24 services, which includes Friend Voucher trading in Metroid Prime 3: Corruption and Metroid Prime Trilogy.

Friend Vouchers can be acquired in Corruption and Trilogy by completing certain tasks in-game and, when traded with friends via Wii’s online services, become tokens used to unlock bonus content such as the Fusion Suit in Prime and the Mii Bobblehead in Corruption. If you still haven’t unlocked those bonuses, now is the time to trade some vouchers!

Source: Nintendo PR

Ex-Retro Members Working On New Batman Game

Tuesday, April 9th, 2013

Warner Bros. Games has announced Batman: Arkham Origins for PC, PlayStation 3, Xbox 360, and Wii U as well as Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Arkham Origins Blackgate is being developed by Armature Studio, a team including several lead members from the Metroid Prime Trilogy team: Mark Pacini, Todd Keller and Jack Mathews, former Game Director, Art Director and Principal Technology Engineer, respectively. It will be a 2.5D game focusing on action and exploration, which means it could be an excellent game for Metroid fans. Expect to hear more about both games at E3 in June.

Source: GameInformer

Also revealed today was that Armature had started working with Capcom on a Mega Man reboot, called Maverick Hunter, a few years ago. The game would have been a first-person shooter and feature a more dark and gritty look. It was canceled by Capcom in 2010.

Source: Polygon

Super Metroid available as a Club Nintendo reward

Monday, April 8th, 2013

North American Club Nintendo revealed its rewards for April, and it includes Super Metroid for the Wii Virtual Console for 150 coins. If by any chance you don’t still have it, now is the time to spend some coins. If you own a Wii U however, remember that as a part of the Famicom 30th Anniversary celebrations the game will be available for 30 cents/pence/yen starting May 15, so waiting might be ideal. Other rewards include Super Mario 64 and Kirby’s Pinball Land, so it’s a great month to be a Club Nintendo member!