Ryo Nagamatsu, composer for Wii U’s debut game Nintendo Land speaks about his work on Nintendo Land and his approach for each of the twelve attractions, including Metroid Blast. In an interview with Jayson Napolitano at Destructoid, Nagamatsu talks about why he decided on an orchestral approach to the music and how he hopes the music will help players lose themselves in the mini game.
“Metroid Blast is the most complex attraction in Nintendo Land, one that gives you a really full-on action experience. I gave the music an orchestral arrangement for an epic, flamboyant sound, something that made you feel you were playing inside an enormous space.”
“The chorus you hear in the arrangement of Super Metroid’s ‘Lower Norfair’ music is composed entirely with my own voice, without any processing.”
“There’s a lot of original music here, too, songs that retain that grand sort of Metroid impact. I hope it’ll help players really lose themselves as they’re thrown into battle inside this massive space!”
To hear more from Ryo Nagamatsu about his work on Nintendo Land, check out “An aural tour with the composer of Nintendo Land” in a three part interview over at Destructoid!