Archive for June, 2011

Interview with Yosuke Hayashi (video interview)

Wednesday, June 29th, 2011

Video not available

Earlier this month we updated you on an interview with Yosuke Hayashi that Infinity’s End of Metroid Database put together with the assistance of MetroidMaster1914 when they attended A-Kon. Well Metroid Headquarters has now updated their website with their own interview in video form for your enjoyment. This is another chance to learn more about Yosuke Hayashi from questions set by Metroid Headquarters.

If you’d like to read the interview from Metroid Database, you can still do so here.

Source: Metroid Headquarters

PLAY! A Video Game Symphony performs Metroid live!

Thursday, June 23rd, 2011

Video not available

Earlier this month we interviewed Jeron Moore and Chad Seiter from PLAY! A Video Game Symphony on their upcoming concert featuring an exclusive Metroid arrangement. Two performances were made on the 21st and 22nd of June at the Benaroya Hall, Seattle. I am very happy to say we have obtained a video of the performance to share with Metroid fans who weren’t able to attend and to give you a chance to experience this brand new arrangement here at Shinesparkers.

The recording was made by Nathaniel Tabit of Metroid Headquarters on my request for our website. I would like to thank him for sharing this. We do however urge you to check out PLAY! to hear this amazing arrangement plus others including Super Mario Bros, The Legend of Zelda, Halo Reach, Dragon Age II and Castlevania! For more information on PLAY! and their upcoming performances be sure to check out their website. If you missed our interview with Jeron and Chad on the new Metroid arrangement, you can find it in our features section.

Metroid Database interviews Yosuke Hayashi of Team Ninja

Monday, June 20th, 2011

Infinity’s End of Metroid Database have landed a very nice interview with Yosuke Hayashi, leader of Team Ninja who created Metroid: Other M in collaboration with Nintendo and D-Rockets. Mr. Hayashi discusses the development of Other M and is a worthy read. MetroidMaster1914 of Metroid Headquarters filmed the entire interview and in the future, there is a possibility that it may be translated for you to watch and enjoy. However for now, you should definitely check out the interview here!

Also worth mentioning is another feature from Metroid Database. CapCom recently translated a huge feature from Nintendo Dream, a Japanese Nintendo magazine that features interviews with game developers.  The interview spanned over two issues and the first part of that interview has been translated. The translation uncovers some exciting unknown facts about Metroid from Yoshio Sakamoto, Toru Osawa and Hiroji Kiyotake of Nintendo’s R&D1 development team. I won’t spoil exactly what facts those are, so if you want to know, check out the feature here.

It’s fantastic that the Metroid Database and other Metroid fan communities are taking an active role in providing fans with content to help educate and offer understanding to Metroid. We at Shinesparkers truly appreciate all the hard work and time that goes into creating these fantastic features.

Nintendo’s R&D1

Nintendo’s Katsuya Eguchi is sure Metroid will appear on Wii U

Tuesday, June 14th, 2011

Katsuya Eguchi, a games designer, producer and director for Nintendo famous for his connection with the Animal Crossing series has recently told Kotaku that he is sure there will be a new Metroid release for the upcoming Nintendo Wii U console. Mr. Eguchi created the Battle Mii demo for the system that was shown off at this years E3 and when questioned by Kotaku if he was trying to send a message to fans, he replied:

“I can’t give you any details now,” he said, “but I’m sure there will be a new Metroid release making use of the new controller, not just to control Samus and her ship but also to give the player a new source of information. Maybe the player is looking at the screen but has the information that they need to defeat the enemy in their hands.” Maybe you could hold the Wii controller up to the screen and scan your enemy, I suggested. “You could look through the screen and scan your enemy and find where it’s weakspot is.”

Of course, this is merely a suggestion and no clear proof that a new Metroid game is in development but it’s certainly an interesting concept! How do you think a Metroid game on the Wii U could work?

Source: Kotaku
Special thanks to The Joypads for bringing this to our attention

Feature: PLAY! A Video Game Symphony

Tuesday, June 14th, 2011

For our tenth feature, we are delighted to be interviewing producer Jeron Moore and Composer & Orchestrator Chad Seiter from PLAY! A Video Game Symphony. We discuss their work on a brand new Metroid arrangement for PLAY! which will be featuring in their upcoming concert for the first time in Seattle on the 21st June 2011. The arrangement will be played with other never-before-heard premieres of themes such as Super Mario Bros, The Legend of Zelda, Halo Reach and Dragon Age II. We ask them more about the arrangement and what fans can look forward to when it is premiered next week and ask them what it’s like to work with some of the most iconic names in video game music. Jeron and Chad also discuss a future project which you may find quite interesting!

Interview with Jeron Moore and Chad Seiter

http://www.shinesparkers.net/interview-with-jeron-moore-and-chad-seiter

Harmony of a Hunter preview

Sunday, June 12th, 2011

Since December last year, i’ve been trying to organise various projects to celebrate the 25th anniversary of Metroid. Today, I can show you a short preview of one of those projects. Harmony of a Hunter is an album that will celebrate 25 years of Metroid and features music from the majority of Metroid games. The album has been organised via OCRemix with talent sourced from various places across the internet. There is a vast variety of content on this album from the novice to the professional musician, covering a wide range of genres that will hopefully appeal to you no matter what your musical taste is. It’s taken a lot of hard work and effort but the end goal is almost in sight. We’re expecting the album to feature over 20 tracks from various Metroid games, we will reveal a track list in due course.

We will also be offering downloadable material for you to put together a hard copy of the album for yourself. Nate Horsfall, who’s art you may recognise from Metroid Metal’s website is currently hard at work on some stunning pieces of art for the album. Aaron Marshall will be lending his talent to master the album. This team effort is going to ensure that Metroid is given a great tribute and will ensure that fans of the series are given the tribute they deserve.

Here is a three minute preview of Harmony of a Hunter, enjoy!

Video not available

Harmony of a Hunter will release on August 7th and will be available as a free download through Shinesparkers and Metroid Database as part of our efforts to mark the 25th anniversary of Metroid. We look forward to hearing your comments and thoughts about the album on our forum!

Retro Studios working on upcoming Mario Kart 3DS title.

Wednesday, June 8th, 2011

It was revealed last night by Shigeru Miyamoto, creator of the Mario and Legend of Zelda series that Metroid Prime developer Retro Studios is collaborating with Nintendo on the upcoming Mario Kart 3DS game. The announcement was made during the developer roundtable media discussion which included various members of the gaming press. Retro Studios had previously announced that they were working on a title that “Everybody wants” leading people to assume they could be working on a new Metroid title. This may come as a disappointment to those who were looking forward to a new Metroid game by the company.

Source: Nintendo E3

Metroid cameo in Kid Icarus: Uprising

Wednesday, June 8th, 2011

Kid Icarus: Uprising is the first Kid Icarus game since its last outing on the NES back in 1986/87 for the Nintendo 3DS system. Nintendo has released official screenshots of the game, one of which shows the cameo of Metroids! The original Kid Icarus game was created by the father of Metroid, Gunpei Yokoi and featured enemies known as “Komayto” which resembled Metroids.

Official Nintendo press release:

Some 25 years after the original Kid Icarus™ game for NES™ captured the hearts and imaginations of gamers worldwide, Kid Icarus™: Uprising brings the action and adventure of this beloved series to new heights – and new visual dimensions – on the Nintendo 3DS™ system. The dark goddess Medusa and her Underworld Army have returned, and they’ve got their sights set on the heroic angel Pit. With the aid of Palutena, goddess of light and guardian of the human race, Pit must fend off this malevolent threat. The richly immersive graphics of the Nintendo 3DS system offer incredible depth as Pit battles enemies by air and by land.

Kid Icarus: Uprising is set to be released towards the end of the year.

Source: Nintendo E3

Metroid themed Wii U demo shown at E3

Wednesday, June 8th, 2011

Today, Nintendo showcased their next generation of videogame console titled “Wii U” which is the successor to the highly successful Wii system. The new console features a controller with a 6.2 inch screen, two analogue pads, accelerometer, gyroscope, rumble, microphone, camera, speakers, sensor bar and even a stylus! The system itself boasts HD graphics in 1080p and will launch in 2012. Although the conference didn’t reveal any new Metroid games, Metroid did make an appearance in a tech demo for the Wii U called Battle Mii.

Battle Mii was just one of the demos shown at the Nintendo booth to showcase what the new console and its controller can do. The demo features Mii characters in a Metroid themed game played by three people, two of which are controlled by Wii remote and wear Varia suit and Fusion suit armour while the third person uses the Wii U controller to fly Samus’ ship around. The objective is for the Mii’s on the ground to shoot down the ship before it can shoot them down instead.

The Wii U controller uses its built in touch screen and gyroscopic sensor to aim and shoot down targets and Mii’s on the ground will be able to use their arm cannons to fight back at the ship and morph ball in an attempt to avoid getting shot. The game also features music from Metroid. In the videos I have seen, I could clearly hear the Samus Aran title theme followed by what I felt was the Brinstar theme from Metroid NES. Overall the demo looks great and is a clear example of what the new console can do.

Source: Nintendo

Nintendo E3 press conference

Monday, June 6th, 2011

I just wanted to remind people about Nintendo’s E3 press conference which will be starting tomorrow at 9AM PT / 5PM GMT. The conference will detail Nintendo’s outlook for the year ahead as well as upcoming games for the Wii and 3DS. The exciting part however is that Nintendo are set to announce their next generation console and games. The console is currently unnamed however 24 hours from now we should all know what Nintendo has planned for the future.

Nintendo have confirmed that a new Mario game will be shown at E3 for the 3DS as well as news on what they have planned to mark The Legend of Zelda’s 25th anniversary. So far there hasn’t been any word on a Metroid game but rest assured, if Nintendo has plans for one in the near future, tomorrow is when we will find out.

Although we won’t be covering the event ourselves, our friends over at The Joypads are covering conferences throughout the duration of E3 so be sure to check them out.