Archive for the ‘Metroid News’ Category

Some Numbers About Super Metroid on Virtual Console

Friday, May 17th, 2013

Super Metroid has been available through Wii’s Virtual Console service for nearly six years now. Released on August 20, 2007, Super Metroid has made its way into at least 125,793 Wiis in America, according to numbers available through the Nintendo Channel. It has been played for a total of 1,329,906 hours, meaning an average of over 10 hours per player. And, following the game’s $8 price, it has made Nintendo over a million dollars.

These numbers show that Super Metroid was still a very profitable game for Nintendo even over a decade after its release. It makes sense – the game is widely accepted as a masterpiece and one of the best and most influential of all time. If you can look over its little quirks (like the control scheme I’m not fond of to this day), you’ll be impressed by how well its design, gameplay and presentation hold up to this day – and the average playing time shows that you’ll definitely get your money’s worth.

Super Metroid is currently available for the amazingly low price of 30 cents (or pence, or yen) on the Wii U eShop and will remain so until June 11. If you own a Wii U, do not miss the chance to pick up this incredible piece of gaming history, whether it’s your first time or you’re already a Metroid veteran. And don’t forget to participate in our Miiverse campaign at the Super Metroid Miiverse community!

Source: Coffee With Games

– Naner.

Super Metroid on Wii U Virtual Console

Tuesday, May 14th, 2013

Starting tomorrow, May 15, Metroid fans in America will be able to download Super Metroid on the Wii U Virtual Console, thanks to the Famicom 30th Anniversary campaign, releasing in Europe a day later, on May 16. It will be available until June 12 for the low price of 0.30 (of whatever currency you shop in) and will then remain on sale for the standard price of SNES games through the service.

Us at Shinesparkers are promoting a campaign to go along with the game’s Virtual Console release. Our goal is to ask Nintendo for a new Metroid game on Miiverse, following these steps:

1. Load up Miiverse, navigate to COMMUNITIES on the left hand side and select “AMERICAS” from the drop down menu.

2. Navigate to the Super Metroid Miiverse community on Wii U

3. Create a new comment and type the following message:

“Dear Nintendo, I am a Metroid fan and I would love a brand new Metroid title for Wii U and 3DS!”

4. Check that your comment fits within the 100 character limit and then submit your post to Miiverse. While we ask that you don’t spam Miiverse and risk yourself getting banned, continued support throughout the campaign would be greatly appreciated.

Please check out the Facebook event with all the details!

UPDATE: Super Metroid is now available in the Japanese and North American eShops. The Miiverse community should be up soon, so prepare your posting cannons!

“Super Metroid Symphony” Album Review

Sunday, April 21st, 2013

Super Metroid Symphony review

In March, Blake Robinson released Super Metroid Symphony, an album containing orchestrated arrangements of all of Super Metroid’s soundtrack. If you haven’t yet bought it and don’t know if you should, check out Naner’s review of it right here!

Super Metroid available as a Club Nintendo reward

Monday, April 8th, 2013

North American Club Nintendo revealed its rewards for April, and it includes Super Metroid for the Wii Virtual Console for 150 coins. If by any chance you don’t still have it, now is the time to spend some coins. If you own a Wii U however, remember that as a part of the Famicom 30th Anniversary celebrations the game will be available for 30 cents/pence/yen starting May 15, so waiting might be ideal. Other rewards include Super Mario 64 and Kirby’s Pinball Land, so it’s a great month to be a Club Nintendo member!

“Super Metroid Symphony” album released

Tuesday, March 19th, 2013

Blake Robinson released earlier today his latest project, Super Metroid Symphony. It’s a 30-track album containing orchestrated arrangements of all of Super Metroid’s amazing soundtrack. You can listen to previews from all the tracks at its official website or pick it up for $10 at iTunes or Loudr. Stay tuned for Shinesparkers’ official review of the album next week!

Today also marks the 19th anniversary of Super Metroid’s release in Japan. Cheers for one of the greatest games of all time!

Thursday, January 24th, 2013

Ryo Nagamatsu, composer for Wii U’s debut game Nintendo Land speaks about his work on Nintendo Land and his approach for each of the twelve attractions, including Metroid Blast. In an interview with Jayson Napolitano at Destructoid, Nagamatsu talks about why he decided on an orchestral approach to the music and how he hopes the music will help players lose themselves in the mini game.

Metroid Blast is the most complex attraction in Nintendo Land, one that gives you a really full-on action experience. I gave the music an orchestral arrangement for an epic, flamboyant sound, something that made you feel you were playing inside an enormous space.”

“The chorus you hear in the arrangement of Super Metroid’s ‘Lower Norfair’ music is composed entirely with my own voice, without any processing.”

“There’s a lot of original music here, too, songs that retain that grand sort of Metroid impact. I hope it’ll help players really lose themselves as they’re thrown into battle inside this massive space!”

To hear more from Ryo Nagamatsu about his work on Nintendo Land, check out “An aural tour with the composer of Nintendo Land” in a three part interview over at Destructoid!

Part 1 | Part 2 | Part 3

Source: Destructoid

Super Metroid announced for Wii U Virtual Console

Wednesday, January 23rd, 2013

Nintendo CEO Satoru Iwata presented a Nintendo Direct today, announcing new features and games for the company’s current console, the Wii U. One of the announcements was the Wii U Virtual Console, that will allow players to play retro Nintendo titles on the system. While the system won’t be immediately compatible with all existing Wii Virtual Console titles, Nintendo is working on porting all those games forward.

VC Trial CampaignTo celebrate the release of the feature as well as the Famicom’s (the Japanese name of Nintendo’s first system) 30th anniversary, Iwata-san announced the Wii U Virtual Console Trial Campaign, which will make one new Virtual Console title available every month from now until July for only 30 cents in the US and 30 pence in the UK. Several NES and SNES games were confirmed for release monthly until then, including the NES game Balloon Fight already available today on the Wii U eShop and, for Metroid fans’ delight, Super Metroid, which will be released in May.

Iwata also confirmed support for other platforms in the future, including the Game Boy Advance, which opens up the opportunity for Metroid Fusion and Metroid: Zero Mission to also appear in the service.

Source: Nintendo Direct

Update: Nintendo has confirmed that Super Metroid will be available at the discounted price from May 15 through June 13. After that, it will be sold for its regular Virtual Console price.

eShop Video Game Hero Sale

Monday, December 10th, 2012

European 3DS owners can now purchase two Metroid games at a reduced price thanks to Nintendo’s Video Game Hero sale. Every week, games in a particular franchise are discounted, and until the 20th December, Metroid NES can be purchased at £3.19 (€3.49) and Metroid II: Return of Samus at £2.69 (€2.99) from the 3DS eShop.

If you haven’t bought these two classic Metroid games yet, be sure to grab them while they’re at this reduced cost!

Harmony of a Hunter: 101% Run OUT NOW!

Sunday, November 18th, 2012

After a year of hard work and dedication by the many musicians and team, Harmony of a Hunter: 101% Run is now available to download completely free! It features 39 tracks by over 30 musicians. Harmony of a Hunter 101% Run is a follow up to Harmony of a Hunter, an album we released last year to mark the 25th anniversary of Metroid.

Harmony of a Hunter: 101% Run was released to mark the 10th anniversaries of Metroid Prime and Metroid Fusion, which reach their impressive milestones today. It’s been a lot of fun putting this album together and I want to thank the many musicians, artists and the team as a whole for making this album possible.

You can download Harmony of a Hunter: 101% Run from our new look Harmony of a Hunter website right now!

Feature: Interview with Andrew Skeet

Tuesday, November 6th, 2012

Our latest feature interview is with Orchestrator and Composer Andrew Skeet, who discusses Super Metroid: A Symphonic Poem on the Greatest Video Game Music 2 album, performed by the London Philharmonic Orchestra. Find out what it took to create the piece and working with Nintendo and Kenji Yamamoto to ensure the theme was just right.

Click the image above to go to the article!

Greatest Video Game Music 2 is available to buy from today from various stores.